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Sunday, July 21, 2013

Assassin's Creed III (PC Game)


Assassin's Creed III

Assassin's Creed III is a 2012 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Wii U, and Microsoft Windows. It is the fifth major installment in the Assassin's Creed series, and a direct sequel to 2011's Assassin's Creed: Revelations. The game was released worldwide for PlayStation 3 and Xbox 360, beginning in North America on October 30, 2012, with a Wii U and Microsoft Windows release following in November 2012.
The plot is set in a fictional history of real world events and follows the centuries old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and features series protagonist Desmond Miles who, with the aid of a machine known as the Animus, relives the memories of his ancestors to find a way to avert the 2012 apocalypse. The story proper is set in the 18th century, before, during and after the American Revolution from 1753 to 1783, and follows Desmond's half-English, half-Mohawk ancestor, Ratonhnhaké:ton /ˈrəduːnˈhəɡeɪduːn/, also known as Connor, as he fights the Templars' attempts to gain control of the newly forming nation.
Assassin's Creed III is set in an open world and presented from the third-person perspective with a primary focus on using Desmond and Connor's combat and stealth abilities to eliminate targets and explore the environment. Connor is able to freely explore 18th-century Boston, New York and the American frontier to complete side missions away from the primary storyline. The game also features a multiplayer component, allowing players to compete online to complete solo and team based objectives including assassinations and evading pursuers. Ubisoft developed a new game engine, Anvil Next, for the game. The game was met with positive reviews and has sold 12 million copies worldwide.

Assassin's Creed III (PC Game)
Assassin's Creed III (PC Game)

Assassin's Creed III (PC Game)
Assassin's Creed III (PC Game)
Assassin's Creed III (PC Game)
Assassin's Creed III (PC Game)


Gameplay

 


The game follows the series' standard level-based gameplay during the 21st century, as well as the open world gameplay set in 18th-century colonial America. The player has access to a huge wilderness known as the Frontier (which is 1.5 times bigger than Rome in Assassin's Creed: Brotherhood), the cities of Boston and New York; portions of the Eastern Seaboard and Caribbean Sea can be explored via the flagship of the Assassin's navy, the Aquila, captained by Connor himself, with Robert Faulkner his first-mate advising and teaching him in the ways of the sea.



Free running has been simplified to allow for more fluid parkour in the cities and wilderness, such as climbing and running on trees, mountains, cliffs, etc. Close combat has been modified, allowing Connor to dual-wield weapons and take down multiple opponents at once and players no longer need to manage the lock-on mechanic. Aiding this, Connor has access to a wide range of weapons which include muskets, pistols, native weapons such as the tomahawk and bow and arrow, a rope dart (used to pull foes or hang them, while on a tree) as well as the hidden blades. Human shields can be used against firing lines of enemies. Medicine is no longer used as health recovers automatically. Stealth is also revamped, allowing players to use natural elements such as tall grass and trees to hide, along with the ability to blend between any two people.



Assassin's Creed III features new weather simulations such as snow, fog, and rain. The seasons can also change i.e., Summer and Winter, which not only effect visuals but also gameplay, as the player will find running slower in deep snow. Snowfall can reduce visibility for the player and enemies, aiding stealth. Unlike the past games, this one includes animals varying from domestic (horses, cows, dogs) to wild (deer, wolves, bears). The wild ones are found in the Frontier, and can be hunted for meat or marrow in order to be sold. The quality of the kill determines the price, encouraging the player to hunt silently. For this, traps and bait can also be used.

Economy is now based on the Davenport Homestead, which also acts as Connor's adopted home. The site can be visited by people such as carpenters, tailors etc. suffering from displacement due to the war. Helping and interacting with these non-player characters (NPCs) will encourage them to settle in the Homestead. From there on, the player can craft various items and trade with them, and then sell the goods to the cities via caravan. The player can also help them build relationships with each other, which will then result in the formation of a small village. The player can also upgrade the Homestead manor as well as Connor's ship, the Aquila.

A revamped version of Assassin's Creed: Brotherhood's recruitment feature returns as players can enlist citizens to the Assassins' cause by completing "Liberation" missions. They also have a much larger skill set, which allows them to start a riot, provide a covert escort, act as a personal bodyguard etc. Other side missions include collecting Almanac pages, exploring underground tunnels to locate fast-travel stations, joining hunting and fighting clubs, investigating frontiersman rumours about UFOs and Sasquatch, "peg-leg" missions in which Connor goes to underground forts and wastelands to uncover the legend of Captain Kidd's treasure, and others.

Assassin's Creed III also features naval expeditions. Using Connor's warship, the Aquila, the player can navigate the high seas. Control of the ship relies on environmental factors such as wind direction and speed, local presence of storms, high waves, and rocks. Engagements are by cannon, with broadsides covering both flanks of the ship, and swivel guns that can be used to damage smaller ships which can also be boarded to find treasure. The Aquila is used in the side missions known as "Privateer missions" and is also used in some of the main missions.

The Wii U version of the game has extra features. The player has the ability to change weapons on the go and the map is always visible on the Wii U Gamepad. The Wii U version also supports Off TV Play. With this feature enabled, the main screen is redirected to the Wii U Gamepad.

Multiplayer returns in this installment by Ubisoft Annecy. Along with returning modes, new ones feature a co-operative mode named Wolfpack, in which 2-4 players are charged with killing certain NPCs within a time limit, through a sequence of 25 stages. It also features Domination, a team mode where players will have to capture certain areas of the map, protecting them from the opposing team.




Assassin's Creed III MINIMUM PC Reqirements

  • Operating System:
    Windows Vista (SP2), Windows 7 (SP1), Windows 8
  • Network:
    256 kbps or faster broadband connection
  • CPU:
    2.66 GHz Intel Core 2 Duo E8200 or 2.66 GHz AMD Athlon II X4 620
  • Hard Disk:
    17 GB
  • Sound Card:
    DirectX compatible
  • Input Devices:
    Windows-compatible keyboard, mouse
  • RAM:
    2 GB
  • Graphics:
    512 MB DirectX 10 compliant with Shader Model 4.0 or higher


Assassin's Creed III RECOMMENDED PC Reqirements

  • Operating System:
    Windows Vista (SP2), Windows 7 (SP1), Windows 8
  • Network:
    256 kbps or faster broadband connection
  • CPU:
    2.6 GHz Intel Core 2 Quad Q9400 or 3.0 GHz AMD Phenom II X4 940
  • Hard Disk:
    17 GB
  • Sound Card:
    DirectX compatible (Surround Sound 5.1 capable)
  • Input Devices:
    Windows-compatible keyboard, mouse, optional controller (Xbox 360 Controller for Windows
  • RAM:
    4 GB
  • Graphics:
    1024 MB DirectX 10 compliant with Shader Model 5.0 or higher


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